Roles can be switched by switching weapons. No fighting over loot because it's instanced to each player. Game gives the player a heroic feel by fighting multiple enemies at one time. It looked as if you could use a bow and magic at the same time. Paul Sage: "When you discover new things, you get experience for that."Įasy travel to group in a safe location near your groupmates. Any class can use any armor or any weapon. Nick is teleporting to using wayshrines and riding a horse.Ĭrouch/stealth mechanics and easy weapon swapping demontrated. Paul Sage: "You can make skills behave the way you want it to behave." When you join a guild, you gain skill lines. The compass sits at the top of the UI, showing POIs. Left click to attack hold down for heavy attack. Nick Konkle, gameplay lead, begins showing off the character creator for the Ebonheart Pact. Pete Hines, VP of marketing, explains that ESO will allow you to "be what you want to be play what you want to play."Ĭreative Director Paul Sage introduced and begins the actual presentation. Watch the stream and join the conversation right now! Our intrepid reporters are watching along, providing a periodic liveblog in this post as well as frequent chatter in our comments. EDT), Creative Director Paul Sage and other lead designers are livestreaming direct from Dallas, Texas. QuakeCon, hailed as the largest LAN party in North America, kicked off yesterday, and since MMO fans have been clamoring for some uninterrupted Elder Scrolls Online gameplay, ZeniMax chose QuakeCon as the venue to show off its latest addition to the Elder Scrolls franchise. The Elder Scrolls Online live gameplay starts here!
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